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Download Free sampleGame BaaS is the bridge architecture between Platform-as-a-Service (PaaS) and Games-as-a-Service (GaaS). In order to create cloud-based technologies or toolsets for game development, BaaS uses SDKs (software development kits) and APIs (application programming interfaces). To power up games running on a GaaS model, BaaS features like user account and profile management, push notifications, cloud storage, social interactions, commerce, and game telemetry are made easily integrated into game applications through APIs. This greatly reduces the time and manpower required to build such services from scratch.
Cloud Gaming Backend Service Market contains market size and forecasts of Cloud Gaming Backend Service in Global, including the following market information:
Global Cloud Gaming Backend Service Market Revenue, 2017-2022, 2023-2028, ($ millions)
Global top five companies in 2021 (%)
The global Cloud Gaming Backend Service market was valued at 420.8 million in 2021 and is projected to reach US$ 1370.6 million by 2028, at a CAGR of 18.4% during the forecast period.
The U.S. Market is Estimated at $ Million in 2021, While China is Forecast to Reach $ Million by 2028.
Professional Services Segment to Reach $ Million by 2028, with a % CAGR in next six years.
The global key manufacturers of Cloud Gaming Backend Service include AWS, Microsoft Azure, Google, ChilliConnect (Unity), Photon Engine, brainCloud, Tavant Technologies, Back4App and ShepHertz, etc. In 2021, the global top five players have a share approximately % in terms of revenue.
We surveyed the Cloud Gaming Backend Service companies, and industry experts on this industry, involving the revenue, demand, product type, recent developments and plans, industry trends, drivers, challenges, obstacles, and potential risks.
Total Market by Segment:
Global Cloud Gaming Backend Service Market, by Type, 2017-2022, 2023-2028 ($ millions)
Global Cloud Gaming Backend Service Market Segment Percentages, by Type, 2021 (%)
Professional Services
Support and Maintenance
Access and Identity Management
Usage Analytics
Global Cloud Gaming Backend Service Market, by Enterprise Size, 2017-2022, 2023-2028 ($ millions)
Global Cloud Gaming Backend Service Market Segment Percentages, by Enterprise Size, 2021 (%)
SMEs
Large Enterprises
Global Cloud Gaming Backend Service Market, By Region and Country, 2017-2022, 2023-2028 ($ Millions)
Global Cloud Gaming Backend Service Market Segment Percentages, By Region and Country, 2021 (%)
North America
US
Canada
Mexico
Europe
Germany
France
U.K.
Italy
Russia
Nordic Countries
Benelux
Rest of Europe
Asia
China
Japan
South Korea
Southeast Asia
India
Rest of Asia
South America
Brazil
Argentina
Rest of South America
Middle East & Africa
Turkey
Israel
Saudi Arabia
UAE
Rest of Middle East & Africa
Competitor Analysis
The report also provides analysis of leading market participants including:
Key companies Cloud Gaming Backend Service revenues in global market, 2017-2022 (estimated), ($ millions)
Key companies Cloud Gaming Backend Service revenues share in global market, 2021 (%)
Further, the report presents profiles of competitors in the market, key players include:
AWS
Microsoft Azure
ChilliConnect (Unity)
Photon Engine
brainCloud
Tavant Technologies
Back4App
ShepHertz
XtraLife
Huawei
Tencent
LeanCloud
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