Digital Content market

Digital Content Market - Global Outlook and Forecast 2022-2028

  • 24 January 2022
  • ICT & Media
  • 124 Pages
  • Report code : PMR-6797744

  • 4.7 (158)

Digital Content Market

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Digital content industry is an important component of the digital economy. The so-called digital content industry is the use of digital high-tech tools and information technology to integrate the image, text, images, audio and other content into products and services. Digital content is stored on either digital or analog storage in specific formats. Forms of digital content include information that is digitally broadcast, streamed, or contained in computer files. Viewed narrowly, types of digital content include popular media types, while a broader approach considers any type of digital information (e. g. digitally updated weather forecasts, GPS maps, and so on) as digital content. Digital content has seen an increase as more households now have access to the Internet. Therefore, it is easier for people to receive their news and watch TV online, rather than from traditional platforms. Because of this increased access to the Internet, digital content is commonly published through individuals in the form of eBooks, blog posts, and even Facebook posts.

Digital Content Market contains market size and forecasts of Digital Content in Global, including the following market information:

Global Digital Content Market Revenue, 2017-2022, 2023-2028, ($ millions)

Global top five companies in 2021 (%)

The global Digital Content market was valued at 176280 million in 2021 and is projected to reach US$ 258930 million by 2028, at a CAGR of 5.6% during the forecast period.

The U.S. Market is Estimated at $ Million in 2021, While China is Forecast to Reach $ Million by 2028.

Video and Music Segment to Reach $ Million by 2028, with a % CAGR in next six years.

The global key manufacturers of Digital Content include Tencent, Microsoft, Sony, Activision Blizzard, Apple, Google, Amazon, Facebook and EA, etc. In 2021, the global top five players have a share approximately % in terms of revenue.

MARKET MONITOR GLOBAL, INC (MMG) has surveyed the Digital Content companies, and industry experts on this industry, involving the revenue, demand, product type, recent developments and plans, industry trends, drivers, challenges, obstacles, and potential risks.

Total Market by Segment:

Global Digital Content Market, by Type, 2017-2022, 2023-2028 ($ millions)

Global Digital Content Market Segment Percentages, by Type, 2021 (%)

Video and Music

Game

Education

Digital Publication

Others

Global Digital Content Market, by Application, 2017-2022, 2023-2028 ($ millions)

Global Digital Content Market Segment Percentages, by Application, 2021 (%)

Smartphones

Computers

Smart TV

Others

Global Digital Content Market, By Region and Country, 2017-2022, 2023-2028 ($ Millions)

Global Digital Content Market Segment Percentages, By Region and Country, 2021 (%)

North America

US

Canada

Mexico

Europe

Germany

France

U.K.

Italy

Russia

Nordic Countries

Benelux

Rest of Europe

Asia

China

Japan

South Korea

Southeast Asia

India

Rest of Asia

South America

Brazil

Argentina

Rest of South America

Middle East & Africa

Turkey

Israel

Saudi Arabia

UAE

Rest of Middle East & Africa

Competitor Analysis

The report also provides analysis of leading market participants including:

Key companies Digital Content revenues in global market, 2017-2022 (estimated), ($ millions)

Key companies Digital Content revenues share in global market, 2021 (%)

Further, the report presents profiles of competitors in the market, key players include:

Tencent

Microsoft

Sony

Activision Blizzard

Apple

Google

Amazon

Facebook

EA

NetEase

Nexon

Mixi

Warner Bros

Square Enix

DeNA

Zynga

NCSoft

Baidu

Deezer

Dish Network

Giant Interactive Group

Hulu

Nintendo

RELX plc

Schibsted

Spotify

Wolters Kluwer

KONAMI

Ubisoft

Bandai Namco

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