Online Smartphone  Tablet Games market

Online Smartphone & Tablet Games Market - Global Outlook and Forecast 2022-2028

  • 25 January 2022
  • ICT & Media
  • 65 Pages
  • Report code : PMR-6802563

  • 4.7 (158)

Online Smartphone Tablet Games Market

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Online games refer to games that are played over some form of computer network, most often the Internet. Online games can range from simple text-based games to games incorporating complex graphics and virtual worlds populated by many players simultaneously.

The Online Game industry can be broken down into several segments:

? Massively Multiplayer Online (MMO)

? Simulation Games

? Action/Adventure

? Strategy Games

? Sports Games

? Role-Playing (RPG)

? Educational Games

Across the world, the major players cover Microsoft, Nintendo, Sony, etc.

Online Smartphone Tablet Games Market contains market size and forecasts of Online Smartphone & Tablet Games in Global, including the following market information:

Global Online Smartphone & Tablet Games Market Revenue, 2017-2022, 2023-2028, ($ millions)

Global top five companies in 2021 (%)

The global Online Smartphone & Tablet Games market was valued at 126820 million in 2021 and is projected to reach US$ 276370 million by 2028, at a CAGR of 11.8% during the forecast period.

The U.S. Market is Estimated at $ Million in 2021, While China is Forecast to Reach $ Million by 2028.

Massively Multiplayer Online (MMO) Segment to Reach $ Million by 2028, with a % CAGR in next six years.

The global key manufacturers of Online Smartphone & Tablet Games include Microsoft, Nintendo, Sony, Tencent, Activision Blizzard, Sega, Electronic Arts, Ubisoft and Zynga, etc. In 2021, the global top five players have a share approximately % in terms of revenue.

We surveyed the Online Smartphone & Tablet Games companies, and industry experts on this industry, involving the revenue, demand, product type, recent developments and plans, industry trends, drivers, challenges, obstacles, and potential risks.

Total Market by Segment:

Global Online Smartphone & Tablet Games Market, by Type, 2017-2022, 2023-2028 ($ millions)

Global Online Smartphone & Tablet Games Market Segment Percentages, by Type, 2021 (%)

Massively Multiplayer Online (MMO)

Simulation Games

Action/Adventure

Strategy Games

Sports Games

Role-Playing (RPG)

Educational Games

Global Online Smartphone & Tablet Games Market, by Age, 2017-2022, 2023-2028 ($ millions)

Global Online Smartphone & Tablet Games Market Segment Percentages, by Age, 2021 (%)

18-25 Years Old

26-35 Years Old

36-45 Years Old

Above 45 Years Old

Below 18 Years Old

Global Online Smartphone & Tablet Games Market, By Region and Country, 2017-2022, 2023-2028 ($ Millions)

Global Online Smartphone & Tablet Games Market Segment Percentages, By Region and Country, 2021 (%)

North America

US

Canada

Mexico

Europe

Germany

France

U.K.

Italy

Russia

Nordic Countries

Benelux

Rest of Europe

Asia

China

Japan

South Korea

Southeast Asia

India

Rest of Asia

South America

Brazil

Argentina

Rest of South America

Middle East & Africa

Turkey

Israel

Saudi Arabia

UAE

Rest of Middle East & Africa

Competitor Analysis

The report also provides analysis of leading market participants including:

Key companies Online Smartphone & Tablet Games revenues in global market, 2017-2022 (estimated), ($ millions)

Key companies Online Smartphone & Tablet Games revenues share in global market, 2021 (%)

Further, the report presents profiles of competitors in the market, key players include:

Microsoft

Nintendo

Sony

Tencent

Activision Blizzard

Sega

Electronic Arts

Ubisoft

Zynga

Square Enix

NetEase Games

NEXON

NCSoft

Bandai Namco

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