Download FREE Report Sample
Download Free sampleThe racing game genre is the genre of video games, either in the first-person or third-person perspective, in which the player partakes in a racing competition with any type of land, water, air or space vehicles. They may be based on anything from real-world racing leagues to entirely fantastical settings.
Racing Games Market contains market size and forecasts of Racing Games in Global, including the following market information:
Global Racing Games Market Revenue, 2017-2022, 2023-2028, ($ millions)
Global top five companies in 2021 (%)
The global Racing Games market was valued at 1602.3 million in 2021 and is projected to reach US$ 3132 million by 2028, at a CAGR of 10.0% during the forecast period.
The U.S. Market is Estimated at $ Million in 2021, While China is Forecast to Reach $ Million by 2028.
F2P Segment to Reach $ Million by 2028, with a % CAGR in next six years.
The global key manufacturers of Racing Games include Turn 10 Studios (Microsoft), Codemasters, Electronic Arts Inc., Ubisoft, THQ Nordic, Gameloft, Milestone, Criterion and NaturalMotion, etc. In 2021, the global top five players have a share approximately % in terms of revenue.
We surveyed the Racing Games companies, and industry experts on this industry, involving the revenue, demand, product type, recent developments and plans, industry trends, drivers, challenges, obstacles, and potential risks.
Total Market by Segment:
Global Racing Games Market, by Type, 2017-2022, 2023-2028 ($ millions)
Global Racing Games Market Segment Percentages, by Type, 2021 (%)
F2P
P2P
Global Racing Games Market, by Terminals, 2017-2022, 2023-2028 ($ millions)
Global Racing Games Market Segment Percentages, by Terminals, 2021 (%)
PC
Mobile
Console
Global Racing Games Market, By Region and Country, 2017-2022, 2023-2028 ($ Millions)
Global Racing Games Market Segment Percentages, By Region and Country, 2021 (%)
North America
US
Canada
Mexico
Europe
Germany
France
U.K.
Italy
Russia
Nordic Countries
Benelux
Rest of Europe
Asia
China
Japan
South Korea
Southeast Asia
India
Rest of Asia
South America
Brazil
Argentina
Rest of South America
Middle East & Africa
Turkey
Israel
Saudi Arabia
UAE
Rest of Middle East & Africa
Competitor Analysis
The report also provides analysis of leading market participants including:
Key companies Racing Games revenues in global market, 2017-2022 (estimated), ($ millions)
Key companies Racing Games revenues share in global market, 2021 (%)
Further, the report presents profiles of competitors in the market, key players include:
Turn 10 Studios (Microsoft)
Codemasters
Electronic Arts Inc.
Ubisoft
THQ Nordic
Gameloft
Milestone
Criterion
NaturalMotion
Slightly Mad Studios
iRacing
Creative Mobile
Bongfish
Fingersoft
Aquiris Game Studio
Vector Unit
Speak to our Custom Research Team and get the Custom Research in a budget
Custom ResearchFrequently Asked Questions ?
A license granted to one user. Rules or conditions might be applied for e.g. the use of electric files (PDFs) or printings, depending on product.
A license granted to multiple users.
A license granted to a single business site/establishment.
A license granted to all employees within organisation access to the product.
Upto Working 24 to 48 hrs
Upto 72 hrs max - Weekends and Public Holidays
Online Payments with PayPal and CCavenue
Wire Transfer/Bank Transfer
Hard Copy