Download FREE Report Sample
Download Free sampleIn-flight entertainment (IFE) refers to the entertainment available to aircraft passengers during a flight. Design issues for IFE include system safety, cost efficiency, software reliability, hardware maintenance, and user compatibility.
In-flight Entertainment Market contains market size and forecasts of In-flight Entertainment (IFE) in Global, including the following market information:
Global In-flight Entertainment (IFE) Market Revenue, 2017-2022, 2023-2028, ($ millions)
Global top five companies in 2021 (%)
The global In-flight Entertainment (IFE) market was valued at 6325.9 million in 2021 and is projected to reach US$ 14810 million by 2028, at a CAGR of 12.9% during the forecast period.
The U.S. Market is Estimated at $ Million in 2021, While China is Forecast to Reach $ Million by 2028.
IFE Hardware Segment to Reach $ Million by 2028, with a % CAGR in next six years.
The global key manufacturers of In-flight Entertainment (IFE) include Gogo LLC, Global Eagle Entertainment, Inc., Thales Group, Zodiac Aerospace, Honeywell International, Panasonic Avionics Corporation, Viasat Inc., Rockwell Collins and Lufthansa Systems GmbH & Co. Kg and etc. In 2021, the global top five players have a share approximately % in terms of revenue.
We surveyed the In-flight Entertainment (IFE) companies, and industry experts on this industry, involving the revenue, demand, product type, recent developments and plans, industry trends, drivers, challenges, obstacles, and potential risks.
Total Market by Segment:
Global In-flight Entertainment (IFE) Market, by Type, 2017-2022, 2023-2028 ($ millions)
Global In-flight Entertainment (IFE) Market Segment Percentages, by Type, 2021 (%)
IFE Hardware
IFE Connectivity and Communication
IFE Content
Global In-flight Entertainment (IFE) Market, by Application, 2017-2022, 2023-2028 ($ millions)
Global In-flight Entertainment (IFE) Market Segment Percentages, by Application, 2021 (%)
Narrow Body Aircraft
Wide Body Aircraft
Others
Global In-flight Entertainment (IFE) Market, By Region and Country, 2017-2022, 2023-2028 ($ Millions)
Global In-flight Entertainment (IFE) Market Segment Percentages, By Region and Country, 2021 (%)
North America
US
Canada
Mexico
Europe
Germany
France
U.K.
Italy
Russia
Nordic Countries
Benelux
Rest of Europe
Asia
China
Japan
South Korea
Southeast Asia
India
Rest of Asia
South America
Brazil
Argentina
Rest of South America
Middle East & Africa
Turkey
Israel
Saudi Arabia
UAE
Rest of Middle East & Africa
Competitor Analysis
The report also provides analysis of leading market participants including:
Key companies In-flight Entertainment (IFE) revenues in global market, 2017-2022 (estimated), ($ millions)
Key companies In-flight Entertainment (IFE) revenues share in global market, 2021 (%)
Further, the report presents profiles of competitors in the market, key players include:
Gogo LLC
Global Eagle Entertainment, Inc.
Thales Group
Zodiac Aerospace
Honeywell International
Panasonic Avionics Corporation
Viasat Inc.
Rockwell Collins
Lufthansa Systems GmbH & Co. Kg
SITAONAIR
Speak to our Custom Research Team and get the Custom Research in a budget
Custom ResearchFrequently Asked Questions ?
A license granted to one user. Rules or conditions might be applied for e.g. the use of electric files (PDFs) or printings, depending on product.
A license granted to multiple users.
A license granted to a single business site/establishment.
A license granted to all employees within organisation access to the product.
Upto Working 24 to 48 hrs
Upto 72 hrs max - Weekends and Public Holidays
Online Payments with PayPal and CCavenue
Wire Transfer/Bank Transfer
Hard Copy