Virtual Reality Headsets market

Virtual Reality Headsets Market - Global Outlook and Forecast 2022-2028

  • 03 March 2022
  • Semiconductor and Electronics
  • 74 Pages
  • Report code : PMR-6915851

  • 4.7 (158)

Virtual Reality Headsets Market

COMPANIES COVERED

Oculus Rift
LG
Sony PlayStation VR
HTC Vive
Samsung Gear VR
Microsoft HoloLens
FOVE VR
Zeiss VR One
Avegant Glyph
Razer OSVR
Google Cardboard
Freefly VR headset

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Virtual Reality Headsets Market contains market size and forecasts of Virtual Reality Headsets in global, including the following market information:

Global Virtual Reality Headsets Market Revenue, 2017-2022, 2023-2028, ($ millions)

Global Virtual Reality Headsets Market Sales, 2017-2022, 2023-2028, (K Units)

Global top five Virtual Reality Headsets companies in 2021 (%)

The global Virtual Reality Headsets market was valued at 9731.5 million in 2021 and is projected to reach US$ 39600 million by 2028, at a CAGR of 22.2% during the forecast period.

The U.S. Market is Estimated at $ Million in 2021, While China is Forecast to Reach $ Million by 2028.

Circumscribed Type Segment to Reach $ Million by 2028, with a % CAGR in next six years.

The global key manufacturers of Virtual Reality Headsets include Oculus Rift, LG, Sony PlayStation VR, HTC Vive, Samsung Gear VR, Microsoft HoloLens, FOVE VR, Zeiss VR One and Avegant Glyph, etc. In 2021, the global top five players have a share approximately % in terms of revenue.

Wesurveyed the Virtual Reality Headsets manufacturers, suppliers, distributors and industry experts on this industry, involving the sales, revenue, demand, price change, product type, recent development and plan, industry trends, drivers, challenges, obstacles, and potential risks.

Total Market by Segment:

Global Virtual Reality Headsets Market, by Type, 2017-2022, 2023-2028 ($ Millions) & (K Units)

Global Virtual Reality Headsets Market Segment Percentages, by Type, 2021 (%)

  • Circumscribed Type
  • Integrated Type

Global Virtual Reality Headsets Market, by Application, 2017-2022, 2023-2028 ($ Millions) & (K Units)

Global Virtual Reality Headsets Market Segment Percentages, by Application, 2021 (%)

  • Games
  • Medicine
  • Film and Television
  • Other

Global Virtual Reality Headsets Market, By Region and Country, 2017-2022, 2023-2028 ($ Millions) & (K Units)

Global Virtual Reality Headsets Market Segment Percentages, By Region and Country, 2021 (%)

  • North America
  • US
  • Canada
  • Mexico
  • Europe
  • Germany
  • France
  • U.K.
  • Italy
  • Russia
  • Nordic Countries
  • Benelux
  • Rest of Europe
  • Asia
  • China
  • Japan
  • South Korea
  • Southeast Asia
  • India
  • Rest of Asia
  • South America
  • Brazil
  • Argentina
  • Rest of South America
  • Middle East & Africa
  • Turkey
  • Israel
  • Saudi Arabia
  • UAE
  • Rest of Middle East & Africa

Competitor Analysis

The report also provides analysis of leading market participants including:

  • Key companies Virtual Reality Headsets revenues in global market, 2017-2022 (Estimated), ($ millions)
  • Key companies Virtual Reality Headsets revenues share in global market, 2021 (%)
  • Key companies Virtual Reality Headsets sales in global market, 2017-2022 (Estimated), (K Units)
  • Key companies Virtual Reality Headsets sales share in global market, 2021 (%)

Further, the report presents profiles of competitors in the market, key players include:

  • Oculus Rift
  • LG
  • Sony PlayStation VR
  • HTC Vive
  • Samsung Gear VR
  • Microsoft HoloLens
  • FOVE VR
  • Zeiss VR One
  • Avegant Glyph
  • Razer OSVR
  • Google Cardboard
  • Freefly VR headset

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